Tuesday, March 04, 2008

 

The upside-down-world of e-learning

In The upside-down-world of e-learning, Gibbs and Gosper (2006) argue that commercial and technical concerns have taken precedence over pedagogical concerns in the development of e-learning systems.

In short, technological and marketplace concerns are driving e-learning, while educators remain in a subordinate position, adapting to the structures that presented with. These structures tend to invite and to conduct a narrow and restrictive view of education which leads to pedagogically weak designs for learning (Gibbs & Gosper, 2006, p.47).

Citing Bates and Poole (2003) they acknowledge the importance of beliefs and assumptions about the nature of knowledge, disciplinary norms, and how students learn only choice and use of technology for teaching and learning (Gibbs & Gosper, 2006).

In providing a critique of current learning management systems they observe that

A key enabling feature of these technologies is the tools they provide for developing, organizing and managing access to online content, but this strength tends to promote narrow pedagogies - the delivery of content- centric instruction via a transmission model of learning is a common practice. They do not readily allow for the creation of learning environments and sequences that provide opportunities for multi-user collaborative activities or the co-construction of knowledge – both representative of current learning theory. (Gibbs & Gosper, 2006, pp.47-48)

Using a set of learning principles loosely based on constructivist values the authors provide a useful table that describes the implication for learning systems. They also discuss operational and or operational issues in the learning identifying some of the major differences between universities, TAFE and schools in terms of policy priorities and culture as they relate to appropriate learning systems design.

Technical constraints, standardisation and interoperability are also discussed to conclude that

To right the upside down world at e-learning, and learning must be given the prominence it deserves when designing and developing learning technologies and systems. We need to find ways of developing e-learning technologies and systems to meet global standards, be interoperable with other systems, and is encouraged the pedagogical richness which reflects a full range of philosophical and epistemological perspectives. Fundamental to achieving this is a continuing dialogue between teachers and developers. (Gibbs & Gosper, 2006, p.52)

Gibbs, D., & Gosper, M. (2006). The upside-down-world of e-learning. Journal of learning design, 1(2), 46-54.


Comments:
Very interesting.
I'm a student of education who has wanted to expand my abilities to use technology. I've found it somewhat difficult to get a direction here. Most digital literacy courses that I've seen have focused on how to use MS Word or how to do internet searching. The next level up from there are courses on using programming languages, setting up or maintaining large networks or writing database applications. Is there a place for learning in between.
 
Post a Comment

<< Home

This page is powered by Blogger. Isn't yours?